Use MYEQUse MYEQ

Entities, references and @mentions

Use durable @handles whenever identity, location, product, wardrobe, voice or style must remain coherent across scenes.

characteravatarlocationpropproductwardrobemakeupvehiclecreaturegraphicbrandstylevoicemusicpractical_effectvfx_element

@ is a production reference, not decoration

A handle such as @hector resolves to a durable Production Entity. Its identity and references travel with the entity instead of being re-inferred from plain text every time.

@hector enters @black-office carrying @red-case
@product-x remains centered on @marble-table
@hector wears @blue-jacket in @studio-a

When to use @

Use @ for recurring characters, avatars, locations, products, props, wardrobe, vehicles, styles, voices, brands and other entities whose identity matters.

  • Prefer @hector over “the same man as before”.
  • Prefer @black-office over repeatedly describing a location from memory.
  • Use distinct entities for distinct wardrobe or product states when continuity requires it.

References have roles

Identity photos, location geometry, product fidelity, wardrobe, start frames, end frames and context images are different evidence. More references are not automatically better; use the references that prove the requirement.

Unknown or ambiguous mentions must stop

If @ghost does not exist, or a handle resolves ambiguously, correct it before generation. Silent guessing is worse than a short blocker.

Workspace · Project · Asset · Entity · Storyboard · Plan · JobGenerated ≠ Certified